If it seems that I’ve been a bit quite in the past it is only because of a very good reason. I’ve been working on several projects (both professionally and as a hobbyist) including (in some volume) the Grünburg Project and Zweihänder. May the lords of chaos bless both of them with success!
That is not all however.
Almost a year ago I returned to a project I started almost ten years ago. Only a little is left from my original writings but the spirit is still there. Yes, my very own RPG has been on the works for a long time.
I’m not finished with the writing yet but we’ve been using the system since February and I’m almost certain that we are quite near the finishing line.
Eldritch Sigils
Eldritch Sigils is a role-playing game of hard-boiled detectives, femme fatales, conspiracies, cybernetic implants, major corporations, esoteric lore and naturally guns and drugs. It takes place in a not too distant future where the internet and social media have engulfed the world and turned into something that is called simply the Cocoon – an insane network of electrical information that directly links to every decision and action that people take.
The stories of Eldritch Sigils are tales of fatalistic nightmares. One cannot escape nor avoid his future. And, most certain of all, no-one will survive it. All events are linked, though it might not seem so, and they will eventually spell out the fall of each and everyone who are entwined to them.
The story system of Eldritch Sigils is meant to be simple but effective. It allows the players to roll large amounts of regular dice (which is always fun) and follows the ideas of “fail forward”-type of games. The game revolves around Keywords that the characters possess as well as giving the a wide range of characteristics and skills. All checks are made against another pool of dice so each and every action has the option to be successful or a failure.
I am really hopeful that we are able to release the lite version of the rules at least before the end of this year (mainly depending on the artists) and the full version some time at the beginning of the year 2013. That is if the world does not end with the Mayan calendar. Naturally.
Now – if you know any artists that would be willing to sacrifice their time (currently with no profit, though I’m hopeful this will change) please contact me or tell them/him/her/it to contact me at lauri.maijala /at/ gmail /dot/ com.
I’d like to finish this post with a promise that I’m not through with WFRP. The sooner I get Eldritch Sigils up and running the sooner I can turn my focus on the final part of the Master of Shadows-campaign.
I would also like to express my immense thanks to one Gert Van De Slijke who has been always there for my proofreading needs. You metal, man! (I’d use “rock” but I’m more into metal anyway)