Solstice Challenge 2015

A few years back I started a challenge for WFRP players to create a onesheet adventure for Solstice. We did it a couple of times and after some time off I decided that the stars are right for another friendly competition.

In the old days WFRP was supposedly created as a “fantasy version of Call of Cthulhu”. I think this idea is still very good one and one we should follow in this challenge. Bring in the mysteries, cults and weird uncles. Raise up the dead ones and whisper threaded names in ancient libraries.

A present a challenge for all players and GMs alike. Create a onesheet akin the ones in official supplements and at the my download section.

The “rules” are as follows

  • It has to do with either Winter Solstice, apocalyptic visions, aligned stars and/or end of the world.
  • Tone down the fighting, increase the horror rating.
  • Keep it system free, if possible (for editions to enjoy your work).
  • Post your entry before 18th of December.
  • At 19th of December I’ll open a poll for two days of voting. If I don’t remember to do this send me emails. Or call me. Or poke me at Facebook (Lauri Maijala) or something. I tend to forget thinds. The winner will be declared at 21th of Decembet (Finland time).
  • No prices but fun adventures!

You might want to check out this guide (The Lazy Man’s Guide to Constructing a Call of Cthulhu Adventure).

Send your onesheet to me at doc_cthulhu (at) hotmail.com and I’ll host them here.

Don’t get too shy about this. If you have a good idea, post it. If you come up with something completely different, post it. Want to do it anynomously? Just do it! Main reason for this is to get a number of entries. I have already had to entries and didn’t even check if they meet the criteria.

As a final note: If you want to you can use my #mapvember challenge maps from my Guild’s IG feed. I can send you a larger, scanned file, should you need them.

cthulhu

Heralds of Woe

In this age of shitmar (pardon my French) I’m glad to see that someone is still making an effort. Steve O’leary just send a new adventure:

Heralds of Woe

The College of Heralds in Altdorf requires some temporary help to sort out some disputed property cases. The players, possibly late first/early second careers, are offered a short term contract as temporary Heralds, to investigate who actually owns some valuable estates in Talabecland.

However, all is not quite as easy as it appears-the bickering candidates are powerful, corrupt and ambitious individuals, and range from organised criminals to powerful wizards, and fanatic members of the Church. Bribery, corruption, street violence and a vicious animated compost heap will all be encountered on the streets of Altdorf.

Heralds of Woe DOWNLOAD

The Legacy of Tibor Brochi‏

New adventure for WFRP2 just reached my mailbox. Hectorius from Strike-to-Stun forum wrote an interesting scenario:

Middenheim is an ancient city, and it is true to say that most of it is still laid out much as it was when the Dwarves built it.  Strangely it is only in recent years, with the development of the subversive ‘realistica’ school of painting in Tilea that something rather odd was noticed.

When Archimede Fantabulosa painted his masterpiece of ‘Middenheim from the East’, the Elector initially refused to pay him- Although an accurate representation, he showed a large tower projecting from somewhere inside the City that every native knew wasn’t there.

It soon became known that for certain individuals the Tower was visible from outside the City, but all attempts to locate it inside the walls failed. After the Clerics and mages also failed to resolve the issue, the whole thing was filed under “weird but unimportant”.

You can download the The Legacy of Tibor Brochi‏ HERE and comment it for the author HERE. Big thanks to Steve for this! In the Age of Sigmar we need every piece of fan-material we can get…

Bretonnian Knighthood

Photo by: Kirill_M Flickr: https://www.flickr.com/photos/39781580@N04/4154860768/

Photo by: Kirill_M
Flickr: https://www.flickr.com/photos/39781580@N04/4154860768/

After nine years of “it’s going to happen” one of my players who got me back into WFRP all those years ago started his own campaign. And we get to play knights! In Bretonnia!

We created the character (naturally taking the advantage of the magnificent Expanded Character Module by Dave Graffam) and discussed a little about what’s to come. The GM asked us all to write a little something about our characters’ background and I set out to work.

I haven’t actually read the Knights of the Grail in almost ten years. I might have leafed through it on an occasion but now I wanted to get the facts right with my Knight Errant from Parravon. Aaand naturally this was where the problems started.

All players of Warhammer know that it is about exaggerated mockery of the actual history. And most players know that Bretonnia is about chivalric knights in shining armour – like those in Arthurian legends. But what got me off-guard was the description of the Knight Errant:

Knights of the Empire start their careers following after some other knight, acting as nothing more than a servant. What else would you expect from a nation who has forgotten the true meaning of chivalry, the true meaning of honour, and the true meaning of courage?

In Bretonnia, knights start off riding their own trail, as they set off on their errantry tour. Bretonnian knights learn from the best school there is: genuine experience. At the start of their tour, they don’t have any genuine experience, but most make up the deficit with their enthusiasm.

Wait, what?

So young boys are set on a warhorse, given a suit of armour and a lance and sent of to their own adventures? No training, no time acting as a squire, no nothing? Just “keep yourself alive lad and kill some orcs for the Lady?”

As it turns out our GM had different plans and he was a bit shocked by this. Even though he has been reading stuff about Bretonnia on and off for all those nine years. “That makes absolutely no sense!” was the summary of his words.

On the other hand I have to (naturally agree) but on the other hand it got me thinking the pure ingenuity of this kind of behaviour.

Warning – This post contains some spoilers and racial doctrine about the evolution of Bretonnians. You can blame the fairies for that.

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