With the release of WFRP3 by Fantasy Flight Games we been pondering wether to stick with the old or get on board with the new. Current opinions are that The Carnival in Chaos-campaign will be played with WFRP2. We have however started an “one-shot campaign” (series of one-shots) called “HeroQuest” to explore the new system.

As the new system is quite flexible for different things we’ve created a character sheet that suits our needs better than the official one. This character sheet can be downloaded from the new DOWNLOADS-page as well as the finished version of the Village of Caradué.

The holidays are now behind us and we hope to get the games running again so watch out for new bits and pieces published by the Daily Empire.

The events that lead to the Shadows of Drakwald-campaing can now be found from HERE (a sub-page to Timeline). As with other timelines these events are somewhat unfinished and will be updated when new stuff comes up.

Our magnificent researchers have managed to start the chronicle about the history of the Old World according to the Redemund’s Guild. Timeline is updated when new material is found. For now it’s quite a big mess but it’s still a start. The history can be found HERE.

16. Sigmarzeit, 2522

It has come to our knowledge that a self-claimed prophet is traveling with some group of decadent artists calling themselves as “Ulfred Hahn’s Circling Circus”. Our very own Pyotr Mark encountered the troupe at the hill of Jägerschloss and mister Mark tells us that they were a very interesting group indeed.

Mark tells us that while the group was interviewed by the local priest of Sigmar the prophet made his presence known by smiting the audience with the power of Sigmar and by locating a dangerous conjurer who has creating an unholy monster to win in a rooster battle! Needless to say the priest was stunned by showing of such presence and made sure that the carnival continued its journey under the blessing of our lord.

It very much seems that this carnival might be the same one that caused disturbance at the edge of Schadensumpf not too long ago. If this is the case the Daily Empire makes a promise to follow the footsteps and doings of this carnival during these mighty stressed times.

15. of Sigmarzeit, 2522

What a glorious site to witness was the march of the forces of the Tzarinna of Kislev as her majesty rode past the Throne of Ulric. Around the midday of yesterday the great ruler’s forces marched as a victorious troupe for the newly appeared Mannslieb. No more does the Moon hide her face from us and I for one am willing to pay my respect for the beautiful Tzarinna for that.

13. of Sigmarzeit, 2522

Oh Great Ulric the father of mankind and wolves!

Save us from the ill omens and dire tidings that are laid as our burden!

As I’m sure many of you marked our beloved Mannslieb was lost from our sight last night. The endless darkness of the abyss of space engulfed the Loved of Manann that guides our steps while the Sun is at sleep. I pray – no I command – you all to sacrifice to great Ulric and powerful Sigmar that they together might wrestle of this horrible omen and bring us back the light of the night.

“The Village of Caradué” is a fan-supplement to Warhammer Fantasy Roleplaying Game(tm) by Fantasy Flight Games(tm). It’s not a complete adventure or even a complete for that matter. It however is a toolbox for GMs who would like to set their adventures in Bretonnia or would like to have an example of a Bretonnian village.

This supplement will not include any character profiles or anything by the terms of rules for that matter. Personally I see them as restraining elements that usually get in the way of a good story. And naturally the would have taken a lot of time to come up which is against he principles of laziness. So no stats.

So if I’m lazy why would I go through the trouble to create this piece in the first place? I’m a firm believer in rpg communities and as I’ve gained quite a lot from fellow players over the years I just decided to give something back. Naturally I already had these written down in Finnish so it was simply the matter of translation and coming up with the layout which is always a nice exercise.

So in hope of criticism and praises I present to you this supplement. Hopefully it’ll give you an element to be used in your games or at least some ideas to be ripped off.

As I’m quite busy right now and this thing seems to be growing every time I try to finish it here’s the draft version which is still lacking a quite a bit of material. For the time being it’ll have to do until I can finalize it.

Download the draft HERE.

Two images were added to “Art”-section. Otherwise the press has been quite busy with other work. An info pamphlet about a village in Bretonnia is incoming. It still needs some work on the layout and while we’re doing that other stuff keeps coming up.

Posted by: Head Editor Larz Felsberg in Off-game No Comments »