I’m making some progress here and even though this seems to turn out to be a much bigger project than I had anticipated I’m still having fun with it. As Skaven have always been a major factor in my campaigns and I really want to run a campaign where PCs are Skaven I also needed a possible Skaven threat. Though Clan Scruten doesn’t have too much information about it I think I’m quite happy (at least at this point) with what I came up for it. Continue reading
Author Archives: doc_cthulhu
[Bitter Moors] Skaven Clan Skeehakk
It seems I have once again managed to “get into the zone” for writing things for WFRP. These things are more or less writing themselves with the help of official sourcebooks. I intend to post my progress on this “Bitter Moors Supplement” as I write them (leaving some tidbits to be published only in the final document). I must warn you, though – these writings are still work-in-progress so some things might chance and there hasn’t been any kind of proof-reading on them.
But if you are interested, please, read on!
Hamschik
The village of Hamschik sits on edge of the Bitter Moors in Wasteland. It is only a small community of pig herders, coal burners and other serfs that mostly work to pay for the little protection the local lord, Hans Gruber, offers against beastmen of the moors, green skins of the Pale Sisters and the raiders from the North.
Right in the middle of this small village next to the old well stands the Three Knights Tavern the only notable man-made location in miles. It is ran by a striking Ulrika Grünkopf with his three young sons. Three Knights doubles as a local town’s house where important meetings are kept and where the locals might learn the news of the outside world – if they cared about such things.
Ulrika’s husband died two years ago fighting in the army of Empire and even though suitors have come from quite afar Ulrika has yet to re-marry. According to the old midwife Sigrid Ulrika is being courted by lord Gruber. Ulrika herself neither acknowledges or denies this rumour simply choosing to keep her personal matters to herself.
Another notable feature at Hamschik is the Roteblüte, a great big oak that weirdly blooms red flowers during summer. The blooms smell lovely but there no insects ever land on them to gather their pollen. A half-remembered song tells that Roteblüte was once a brave captain in the Emperor’s army who never married nor had sons. Mórr took petty on him and let his soul to linger in the tree waiting for a young maiden who would smell the flower and be conceived by it.
Some years ago a Witch Hunter of the Order of the Flame came to Hamschik. He studied the dead and suspected it was tainted with chaos. He ordered the men to hew it down and burn the logs but when the men took axes against the tree the Witch Hunter suddenly ordered them back. He offered no excuse for his actions simply stating that the tree should stand. Later that evening he left the village for Altdorf.
That Time of the Year
Summer is drawing close and with it more changes for random roleplaying. First major opportunity for something new (and why not old too?) is Ropecon, Finnish roleplaying convention. Unlike earlier it takes place during May and kicks the summer on quite nicely.
To prepare for Ropecon I went through my rpg collection and came into to conclusion I might want to sell some of my WFRP books. Checking their prices at Ebay I quickly noticed I’m sitting on a fortune. At the same time I know I won’t probably ever use most of them and really want to use all of them.
So with mixed feeling I’ve informed my gaming group that there will be two different groups that I’ll run some WFRP2 during this summer. I really don’t know yet what I’ll be GMing but hopefully this sparks at least some blogging for the Daily Empire too. (If you haven’t noticed I’ve mostly migrated away from WFRP and blog semi-randomly to our Guild Blog.)
The Snail Man Cometh
Edit: Naturally forgot the correct link… Here it is: The Snail Man (final)
It seems like we are in for another treat by Sami Uusitalo. Just last month I was proud to host his huge adventure The Queen of Embers and now he sent in another supplement!
Sami has this to say about the new supplement:
Here is a short supplement for Warhammer Fantasy RPG written as an in-game document (and could be used as such). The supplement aims to inspire the GM by introducing several different theories about a mysterious NPC called the Snail Man that can be used either as a villain or an ally – or just a curious character to enliven your games.
I hope you enjoy it.
Download the PDF and see if that trip to Mousillon would be a good idea!